Core Mechanics: Table of Contents

Experience

  • Experience Costs

  • Ending a Session

Experience

Experience Costs

TraitExperience Cost
SkillsNext Rank Squared: 1, 4, 9, 16, 25, 36, 49.
Cannot exceed Rank 7.
SpellsRefer to Spell's Experience Ladder.
Spell UpgradesRefer to Spell's Upgrades, if any listed.
Proficiencies10 EXP (for Rank 1), 30 EXP (for Rank 2)
Magical Language6 EXP
Magical Dialect6 EXP

Ending a Session

• +3 EXP to all PCs (for participation).

• +1 EXP to all PCs that coordinated well with the party.

• +1 to +2 EXP if the session was "epic" (GM discretion).

• +1 EXP to all PCs that did something cool or useful.